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Trent Young's CE

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Computing

Computing Lead: Ben Hamblin

What is Computing?

Computing teaches pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

 

Our Curriculum Intent

Our computing curriculum will enable our children to embrace the challenges and opportunities they face in a life full of ever-changing technology. In doing so, they will develop their knowledge around how to be safe online and computer literate. They will understand the importance of respecting themselves and others and know their responsibility to ensure mental wellness of all. Our children will build the skills too confidently and competently use different interfaces and programs to communicate, problem solve and collect information.

 

Our Curriculum Implementation

As a school, we use the resources and planning created by the National Centre for Computing Education through their TeachComputing scheme.  Computing lessons are taught as discrete lessons to allow the specific skills being taught to be focused on. We feel that this is important to allow children to master each skill they encounter. Each unit is focused around a theme which will cover one or more of the National Curriculum statements.

 

The children have access to a wide range of resources including iPads, laptops and BeeBots, and we are always seeking to widen our breadth of teaching resources, including through the purchase of Crumble controllers and Micro:Bit computers to support our upper Key Stage 2 children in their computer science learning. Children are taught to be safe users of technology through digital literacy computing lessons, PSHE lessons and discrete e-Safety lessons supported by ProjectEvolve. The support children in considering areas such as online bullying; privacy and security; copyright and ownership; and managing online reputations.

 

All children from Years 1-6 have Office365 accounts which give them access to a wide range of tools and applications: this also provides an opportunity for collaboration. 

 

Whilst lessons are taught discretely, the skills and knowledge developed through the computing curriculum can be applied to other areas of the primary curriculum including art, DT, maths and music. The progression of skills document sets out the key skills and knowledge that it is important for all children to have by the end of the unit. Not all children will work through these units in order due to the mixed-age nature of our classes. The rolling program sets out when children will be taught each unit. 

 

Our Curriculum Impact

The evaluation of learning takes place in a number of ways:

  • Assessment takes place throughout each lesson, using formative strategies such as asking challenging questions,; verbal and written feedback; observation of children’s work; and self and peer assessment.
  • Many lessons begin with a retrieval task to support low-stakes quizzing and allows teachers to identify gaps in knowledge.
  • The progression of skills document identifies the key skills and knowledge for each unit and support teachers in making judgements after teaching each unit. These judgements are recorded on Insight. 

Curriculum Drivers:

 

In all subjects…

In computing, this looks like…

Health

We aspire for our children to have a sound understanding of how to keep themselves well and healthy

Through studying computing, children are able to learn about areas of technology that play such a key role within their lives. We understand the potential mental health implications of technology use but offset this against the role that technology can play in solving many of the problems that face our world today.

Language

We aspire for our children to understand and use a diverse range of language, on a range of different topics.

Children will learn a whole new language through computing as they learn more about programming knowledge and the key knowledge behind this. They will deepen their understanding of subject-specific terms, including around different programming languages.

Community

We aspire for our children to value and respect their community, and add to their community by including and integrating others.

All this knowledge makes them more rounded people who are better prepared to learn in all their academic subjects

Computing opens the door to wider communities, including in an online environment. Children will learn about how we need to keep ourselves safe online, and will also collaborate on projects both in-person and in an online environment.

Environment

We aspire for our children to appreciate our local and wider environment, and understand the impact that we can have on it.

Studying computing allows children to broaden their horizons and learn about how they can communicate with each other. Communication is a key disciplinary concept and will underpin many of the units of learning.

Technology

We aspire to use technology so that it enhances learning experiences and prepares each child for the digital age. We aim for technology to foster engagement, interactivity and creativity, making learning more enjoyable and effective.

We recognise that technology is a key facet of computing as a subject and that, as children grow as experts in this field, they will need to learn specifically about how to use technology for a range of purposes in an safe and productive manner.

  More in-depth documentation is available on request for our computing curriculum. 
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